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First Look At Ryan Reynolds As Green Lantern


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The mask look painted on which is a no-no, otherwise I'm not seeing enough for me to say I love it or hate it.

 

People love to skoff at innitial images of re-imagined movie costumes and looks and say, "That's not MY _______ ". I'll never forget the reaction to first images of Megatron, Bumblebee, etc....fanboys literally had their pitch forks out! By the time they actually SAW the movie, they were fine. GL, Cap, Thor, these are all going to be repeats of that.

 

 

I am going to have to disagree with you about the Transformers. The movie versions suck, and the movies suck. TF2 is probably the worst movie I have EVER seen.

 

Cap and Thor look like garbage. And I don't have very high hopes for those films. Just like when the first pics of DD/Bullseye showed up, or Absorbingman, or Dr.Doom, or Green Goblin... none of those worked out.

 

 

but I have a feeling that GL will work out fine in the end. DC has much more respect for their properties than Marvel does.

 

 

I'm just saying that people, for the most part, have accepted the LOOK of the characters.

 

Yes, TF2 was garbage and the first one had its faults, but by the time people saw the movies and hopped on their message boards to discuss, they weren't complaining about flames on Prime (other things, maybe....) Certainly just the LOOK of those characters sold a lot of new TF toys...

 

Show me the first trailer with it's fast-paced action and special effects to ANY of these three new movies. I'll show you at least one person who threatened not to see it based on one still photo, change their mind and say, "OK, I might check it out."

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our real concern should be how they are going to motion capture and enhance these

298059-172698-star-sapphire_super.jpg

 

The same way they do with most comic book movies, cover them boobies! For shame, think of the children! :P

 

And yes, I say this realizing they made Mystique a naked blue lizard; but I always found classic comic Mystique hot.

 

2r5t54p.jpg

 

Simple, attractive. BAM!

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How I wish we were getting Star Sapphire as the villain instead of Hector Hammond. What a lousy villain! You know, I can live with his costume if they only have it light up like in the pics when he's charging his ring or something, but otherwise use his real costume. That would work for me.

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but I have a feeling that GL will work out fine in the end. DC has much more respect for their properties than Marvel does.

<cough> Catwoman <cough>. @loll@

 

 

oh snap! Yeah, that was terrible... but that was the old school of DC movies... along with Batman 3 and 4..

<cough> Superman Returns <cough>.

 

 

man.. I liked Superman Returns. I mean I really liked it. Everything about it except for his kid... but I just kinda forget that part happened.

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but I have a feeling that GL will work out fine in the end. DC has much more respect for their properties than Marvel does.

<cough> Catwoman <cough>. guitar.gif

 

 

oh snap! Yeah, that was terrible... but that was the old school of DC movies... along with Batman 3 and 4..

<cough> Superman Returns <cough>.

 

 

man.. I liked Superman Returns. I mean I really liked it. Everything about it except for his kid... but I just kinda forget that part happened.

 

You must be more of a Marvel fan. It seems that most Marvel fans can accept terrible DC movies and DC fans can accept terrible Marvel movies. I am a DC guy and I liked FF 1 and 2 plus I enjoyed GR. Superman Returns was a travesty, an abomination. It's SuperMAN, not super sissy man!!!

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our real concern should be how they are going to motion capture and enhance these

298059-172698-star-sapphire_super.jpg

 

The same way they do with most comic book movies, cover them boobies! For shame, think of the children! :P

 

And yes, I say this realizing they made Mystique a naked blue lizard; but I always found classic comic Mystique hot.

 

2r5t54p.jpg

 

Simple, attractive. BAM!

 

That's what I don't get...If fans don't see something like straps on Thor's boots, they'll holler and complain that someone's not paying attention to the "source material". Well, if we cover up those Star Saphire boobies, aren't they ALSO not paying attention to the source material? Does anyone really expcet that exact costume to ever be seen on screen???

 

This is not meant for the guy that posted this pic, just in general...

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Yojoebro82 wrote:

 

Does anyone really expcet that exact costume to ever be seen on screen???

 

[Waves hand] Me! Me! :D

 

Ok, maybe I don't expect it. But I do wish they would at least remain faithful enough to satisfy me. Spiderman's costume rocked! Thor's costume is gonna suck. Same for Cap's costume. GL's costume may be ok, depending on whether or not it's gonna always have that green sliced glow look to it. My criteria is - stick with the most traditional and longest-used costume. That way more people will recognize it.

 

I was almost prepared to accept Thor's new costume as portrayed in the comics...that hideous silver long underwear armor, black boots, etc. And then they went and gave him black skin tight biker pants with plastic armor that makes him look like Anihilus, rubber boots with treads on the bottom, etc. Ugh! No way.

 

But I'm waiting to judge the GL movie because they might just get it right. Hopefully that green stripe look is just when he charges up or something. I hope.

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That's what I don't get...If fans don't see something like straps on Thor's boots, they'll holler and complain that someone's not paying attention to the "source material". Well, if we cover up those Star Saphire boobies, aren't they ALSO not paying attention to the source material? Does anyone really expcet that exact costume to ever be seen on screen???

 

This is not meant for the guy that posted this pic, just in general...

 

I don't know.

 

I don't mind so long as they remain true to the source material visually. X-Men is how not to do this.

 

Thor screen shots have all looked good to me so far, except for Anthony Hopkins golden eye patch.

 

Green Lantern looks wonky, but I'll wait to see more.

 

Just don't look like a bunch of Matrix rejects and entertain me, that's all I generally ask for. :)

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our real concern should be how they are going to motion capture and enhance these

298059-172698-star-sapphire_super.jpg

 

The same way they do with most comic book movies, cover them boobies! For shame, think of the children! :P

 

And yes, I say this realizing they made Mystique a naked blue lizard; but I always found classic comic Mystique hot.

 

2r5t54p.jpg

 

Simple, attractive. BAM!

 

That's what I don't get...If fans don't see something like straps on Thor's boots, they'll holler and complain that someone's not paying attention to the "source material". Well, if we cover up those Star Saphire boobies, aren't they ALSO not paying attention to the source material? Does anyone really expcet that exact costume to ever be seen on screen???

 

This is not meant for the guy that posted this pic, just in general...

 

Actually, I should have made it clear my concern of Blake Lively *ahem* "filling out" the role

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EWWWW!!!!

 

 

He looks terrible. He looks naked and SKINNED!!!

 

Here's something few people seem to have understood since Gil Kane. The Green Lantern Corps uniform NEEDS the black and the white. Aside from it just LOOKING better. The black keeps the green from overwhelming the whole design. It's what keeps Green Lantern from being the Green Pickle. It breaks up what could've been too much green.

 

The white, much like with Mickey Mouse, allows the hands to be seen against his own body and against dark backgrounds like outer space. They also bring much desired attention to that most-important of all props, Green Lantern's ring!

 

 

This is a mess. I really disliked those modern Batman movies but one of the things that I like least about them is how unwatchable and ridiculous the main character's appearance is. It looks like Green Lantern will be the same way.

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The white, much like with Mickey Mouse, allows the hands to be seen against his own body and against dark backgrounds like outer space. They also bring much desired attention to that most-important of all props, Green Lantern's ring!

That's redundant in movies though. In comics its important because print comics only had 64 colours for the longest time, and glow effects were just not possible.

In movies they can spotlight the ring effect with a glow that will make it stand-out and easy to follow, regardless of the costume colour and surrounding environment in the scene.

The white gloves look horribly effeminate in real life as well. I'd prefer some black on the costume to balance out the green a bit, but no white....it would look misplaced on this design.

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The white, much like with Mickey Mouse, allows the hands to be seen against his own body and against dark backgrounds like outer space. They also bring much desired attention to that most-important of all props, Green Lantern's ring!

That's redundant in movies though. In comics its important because print comics only had 64 colours for the longest time, and glow effects were just not possible.

In movies they can spotlight the ring effect with a glow that will make it stand-out and easy to follow, regardless of the costume colour and surrounding environment in the scene.

The white gloves look horribly effeminate in real life as well. I'd prefer some black on the costume to balance out the green a bit, but no white....it would look misplaced on this design.

 

 

The definition problem is still a potential problem given today's hyperkinetic form of cinematic storytelling. In fact, given that everything is green and glowing we might just end up seeing a big giant green blur shooting things. The white added a military sort of elegance that gave the uniform some badly needed contrast. I look at John Stewart's current costume and he may as well just be wearing a black leotard. The Gil Kane Green Lantern uniform is one of the best designed super hero looks out there. It's unfortunate that current trends demand that a perfectly good design is thrown out the window just for the sake of the movie coming up with it's own look. I don't think there's EVER been a movie look that I've ever preferred over its comic book starting point. The Green Flayed Man has kept that record intact.

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Since these are obviously scans from inside the magazine I'm not going to repost them, but if you want to check out some more images from the movie, go here http://thegreenlanterncorps.com/forum/showpost.php?p=420687&postcount=2276

 

Amanda Waller isn't quite "accurate"

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Master Jailer wrote:

 

Here's something few people seem to have understood since Gil Kane. The Green Lantern Corps uniform NEEDS the black and the white. Aside from it just LOOKING better. The black keeps the green from overwhelming the whole design. It's what keeps Green Lantern from being the Green Pickle. It breaks up what could've been too much green.

 

The white, much like with Mickey Mouse, allows the hands to be seen against his own body and against dark backgrounds like outer space. They also bring much desired attention to that most-important of all props, Green Lantern's ring!

 

The problem is that artists these days lack design sense, lack creativity, lack good old fashioned art training. Kane, Kirby, etc...they all learned art the right way. They didn't add extraneous belts, pockets, straps, and other paraphernalia simply to make the figure look busy. GL's costume was indeed a work of art in simplicity. Warping it is like painting a mustache on the Mona Lisa.

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Master Jailer wrote:

 

Here's something few people seem to have understood since Gil Kane. The Green Lantern Corps uniform NEEDS the black and the white. Aside from it just LOOKING better. The black keeps the green from overwhelming the whole design. It's what keeps Green Lantern from being the Green Pickle. It breaks up what could've been too much green.

 

The white, much like with Mickey Mouse, allows the hands to be seen against his own body and against dark backgrounds like outer space. They also bring much desired attention to that most-important of all props, Green Lantern's ring!

 

The problem is that artists these days lack design sense, lack creativity, lack good old fashioned art training. Kane, Kirby, etc...they all learned art the right way. They didn't add extraneous belts, pockets, straps, and other paraphernalia simply to make the figure look busy. GL's costume was indeed a work of art in simplicity. Warping it is like painting a mustache on the Mona Lisa.

:rolleyes:

Its amusing reading such comments from someone who doesn't know anything about art--a clear point made sometime ago.

 

I mean.....oh, just for the sake of it......what the heck is this "good old fashioned art training" you speak of?

 

I'm curious because the length and breadth of resources and training available today far exceed that of 50 years past.

 

Comic book artists today are more technically proficient artists than those folks of the past. There's more books across the board with more appealing art than ever before.

Comics have come a loooooooong way from the 4-colour process.

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Master Jailer wrote:

 

Here's something few people seem to have understood since Gil Kane. The Green Lantern Corps uniform NEEDS the black and the white. Aside from it just LOOKING better. The black keeps the green from overwhelming the whole design. It's what keeps Green Lantern from being the Green Pickle. It breaks up what could've been too much green.

 

The white, much like with Mickey Mouse, allows the hands to be seen against his own body and against dark backgrounds like outer space. They also bring much desired attention to that most-important of all props, Green Lantern's ring!

 

The problem is that artists these days lack design sense, lack creativity, lack good old fashioned art training. Kane, Kirby, etc...they all learned art the right way. They didn't add extraneous belts, pockets, straps, and other paraphernalia simply to make the figure look busy. GL's costume was indeed a work of art in simplicity. Warping it is like painting a mustache on the Mona Lisa.

:rolleyes:

Its amusing reading such comments from someone who doesn't know anything about art--a clear point made sometime ago.

 

I mean.....oh, just for the sake of it......what the heck is this "good old fashioned art training" you speak of?

 

I'm curious because the length and breadth of resources and training available today far exceed that of 50 years past.

 

Comic book artists today are more technically proficient artists than those folks of the past. There's more books across the board with more appealing art than ever before.

Comics have come a loooooooong way from the 4-colour process.

 

Ok well if you guys want to get into an "art debate," today you have a mix of garbage with rare innovation. There is often a heavy reliance on digital art which permeates color, drawing, and mood. There also has been a departure from storytelling in favor of dynamic anatomy.

 

The most drastic difference is that many modern artists entered the field influenced by previous artists- aka school of jim Lee, Todd McFarlane, Alex Ross etc...

 

The "Good Old fashioned art training" that Kirby, Eisner, Raymond all practiced was predicated on a study of Fine arts observation, and advertising design. This is why an Eisner layout still holds its own after 70 years.

 

There's a reason why books are still being written about these giants of the industry.

 

regards

Joshua

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Master Jailer wrote:

 

Here's something few people seem to have understood since Gil Kane. The Green Lantern Corps uniform NEEDS the black and the white. Aside from it just LOOKING better. The black keeps the green from overwhelming the whole design. It's what keeps Green Lantern from being the Green Pickle. It breaks up what could've been too much green.

 

The white, much like with Mickey Mouse, allows the hands to be seen against his own body and against dark backgrounds like outer space. They also bring much desired attention to that most-important of all props, Green Lantern's ring!

 

The problem is that artists these days lack design sense, lack creativity, lack good old fashioned art training. Kane, Kirby, etc...they all learned art the right way. They didn't add extraneous belts, pockets, straps, and other paraphernalia simply to make the figure look busy. GL's costume was indeed a work of art in simplicity. Warping it is like painting a mustache on the Mona Lisa.

:rolleyes:

Its amusing reading such comments from someone who doesn't know anything about art--a clear point made sometime ago.

 

 

I don't know if he knows anything about art or not, but he made a very good point.

 

 

 

 

Comic book artists today are more technically proficient artists than those folks of the past. There's more books across the board with more appealing art than ever before.

Comics have come a loooooooong way from the 4-colour process.

 

 

Oh my God!!! If I skimmed a message board about satanic communism, I couldn't find a statement I could disagree with less.

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Heh, I think its awfully presumptuous to say that today's comic artists do not have a foundation of fine art training. Its a generalization that does not hold water, in light of the work and backgrounds of many of the artists in the industry.

Storytelling skills are subjective, because the nature of storytelling has evolved in comics from the golden to the silver ages to the modern ages. Stories are told differently, with different emphasis ( editorial and consumer) in each era, because the audiences were different in each.

There's artists from much broader walks of life doing comics now, and bringing in those ( animation, design, concept art, painting etc) sensibilities to their work. Digital tools opens up the whole range of illustrative techniques to talent, and gives unprecedented control over the execution and look of the work.

 

As far as dynamic anatomy goes......pfft, comics were far more cartoony in the years past--much broader in staging and posing--though you'll find carefully considered examples in today's books. Comics today are generally more illustrative in nature, with much more sophisticated inking and colouring.

 

 

The notion that artists today are lesser talents because they drew inspiration from previous talent is also missing something--many of those "previous talents" were themselves inspired by other artists before them, even by their contemporaries. Their work did not spring whole from the brow of Zeus either.

The advantage today is that contemporary artists have access to far more sources of inspiration than ever before--the resource pool is limitless.

It used to be that you needed a foreign bookstore in town to gain access to the works of the European and Asian artists--but not anymore--its just a few clicks of the mouse/keyboard away.

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Master Jailer wrote:

 

Here's something few people seem to have understood since Gil Kane. The Green Lantern Corps uniform NEEDS the black and the white. Aside from it just LOOKING better. The black keeps the green from overwhelming the whole design. It's what keeps Green Lantern from being the Green Pickle. It breaks up what could've been too much green.

 

The white, much like with Mickey Mouse, allows the hands to be seen against his own body and against dark backgrounds like outer space. They also bring much desired attention to that most-important of all props, Green Lantern's ring!

 

The problem is that artists these days lack design sense, lack creativity, lack good old fashioned art training. Kane, Kirby, etc...they all learned art the right way. They didn't add extraneous belts, pockets, straps, and other paraphernalia simply to make the figure look busy. GL's costume was indeed a work of art in simplicity. Warping it is like painting a mustache on the Mona Lisa.

:rolleyes:

Its amusing reading such comments from someone who doesn't know anything about art--a clear point made sometime ago.

 

 

I don't know if he knows anything about art or not, but he made a very good point.

 

 

 

 

Comic book artists today are more technically proficient artists than those folks of the past. There's more books across the board with more appealing art than ever before.

Comics have come a loooooooong way from the 4-colour process.

 

 

Oh my God!!! If I skimmed a message board about satanic communism, I couldn't find a statement I could disagree with less.

 

Of course you disagree---( and you slight me with a negative rep point to boot--like what does that mean, really???) your own biases have been brought to light in the recent past as well. But keep trying, eh.......someday you'll understand what its all really about.

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I don't know if he knows anything about art or not, but he made a very good point.

His point only makes sense in a 4 colour print medium. Cinema isn't print and has far different visual cues that it needs to address. In comics, the primary objective of the pose is to make it read as a silhouette. That means that colour values have to adhere to that sensibility too. So a costume design like GL, with the white gloves means that the positive/negative spaces in the design are to make things like the pose read, and the ring prominent when called for in the shot.

 

In cinema.......its different. Because the visuals are in motion, rather than static, a point of light can serve as the visual cue--in this case, the GL ring. The rest of the costume can essentially be as the design shown , a dimly glowing body suit. The effects can spotlight the ring, and this direct the viewers attention. The suit itself doesn't need the effeminate white gloves.....and c'mon.....those are very effeminate...to make the ring stand out.

They work in comics, but they don't work anywhere else.

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Master Jailer wrote:

 

Here's something few people seem to have understood since Gil Kane. The Green Lantern Corps uniform NEEDS the black and the white. Aside from it just LOOKING better. The black keeps the green from overwhelming the whole design. It's what keeps Green Lantern from being the Green Pickle. It breaks up what could've been too much green.

 

The white, much like with Mickey Mouse, allows the hands to be seen against his own body and against dark backgrounds like outer space. They also bring much desired attention to that most-important of all props, Green Lantern's ring!

 

The problem is that artists these days lack design sense, lack creativity, lack good old fashioned art training. Kane, Kirby, etc...they all learned art the right way. They didn't add extraneous belts, pockets, straps, and other paraphernalia simply to make the figure look busy. GL's costume was indeed a work of art in simplicity. Warping it is like painting a mustache on the Mona Lisa.

 

So, how exactly did "they all learn art" and what makes it the "right way"? And how did "artists these days" learn art? Do you actually even know?

 

Also, the Green Lantern movie costume actually looks pretty simple to me. I don't really like it, but I certainly don't see any belts or pockets...

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I don't know if he knows anything about art or not, but he made a very good point.

His point only makes sense in a 4 colour print medium. Cinema isn't print and has far different visual cues that it needs to address. In comics, the primary objective of the pose is to make it read as a silhouette. That means that colour values have to adhere to that sensibility too. So a costume design like GL, with the white gloves means that the positive/negative spaces in the design are to make things like the pose read, and the ring prominent when called for in the shot.

 

 

Oh brother...! Let me give you a crash course in cinematography. In film, we have light and shadow. Do you see that big ball of light in the sky? Do you? Good. That is called the Sun! It is a light source! That means it makes shadows!. Shadows are important which is why on a film set and in an artist's studio, you see people working very hard and often with MULTIPLE lights to get a desired lighting pattern. Green Lantern has tremendous potential for very dramatic lighting conditions but that same potential has with it enormous inherent problems. Everything in this thing could be swathed in light and everything is green. Add to the mix an absolute lack of subtlety and restraint on the part of today's filmmakers. Everything has to be overdone. We can't just have a guy in a green suit. We have to clutter it up with distracting busy little knick-knacks and doodads. We can't hold on a scene for ten seconds. We have to have a cut per second so we're not even sure of what we're looking at. Gil Kane used to say that one of his goals in designing a character was to make it interesting as a design but simple enough that a child could easily draw that character. As 0rion inimated, artists today aren't happy unless they are over-working a design. They compensate for a lack of a design sense with unnecessary detail.

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