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New Sonic Figures!


jamaro

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NACK!!! YES!!!! AND BEAN AND BARK TOO! This is super duper exciting news! Though as awesome as the nod to old school fans is, I lean towards Clover and Polar's belief that these posters alone may not justify Jaz-figures (since, as was said, they are old photos).

 

HOWEVER!

 

My more immediate hope is that these posters signify something more about the game itself! Sure we've seen Nack pop up in picture form before, but never in-game and it was always in compilation discs. Maybe there's more to this in Generations itself. Wouldn't it be great if this was foreshadowing of actual appearances within the story (even if those too are just cameos).

 

If that happens, than there WILL be 3D models, which could mean figures. I won't jump to that conclusion so quickly, but I think this might mean hope for a revival :D

 

We've been in need of some more straight-up animal villains anyway (seeing as Shadow and Rouge are more "anti-hero").

 

I also think it's cool that Bean and Bark are being definitively defined in-game as bad guys. They've always been that way in the comics, but in the games it was debatable, seeing as their one game appearance had you fighting Amy and Tails as well. I think they have little to offer as MORE friends for Sonic. But as lackeys to Nack, as they've been presented in the comics, they could be an interesting bunch of rivals for Sonic.

 

Someone at SEGA loves us ^_^

 

(Also, I read that Sonic Stadium article, but can't find Ray or Mighty anywhere in that vid. Anyone else have any luck?)

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How do you know they are stock art of Fang, Bean, Bark, etc? I really can't tell.. What if they are like... new art, you know, Classic Sonic is in, they could be there as classic characters, with improved look, they just... look good? I don't know. lol

 

Still, if all of those 5 characters can appear as cameos (or more than that) for Sonic Generations, there gotta be something that let Sega do that, what if they did get small power in rights that let them use them in the game? I'm really curious here. xD

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Yeah, I'm fairly familiar with the old stock photos ( I used to make little photoshop projects with them when I was a kid ) and I'm almost sure those are old pictures of them. I believe this is the photo of Nack being used:

532px-Knack_4.png

 

And while it's harder to see Bean and Bark, they pretty clearly have a design that is very polygonal (?) which infers a late 90's stock photo. I believe it's these two:

Chara_bean.gifBark-the-Polar-Bear-forgotten-sega-characters-8132011-300-442.jpgThough Bean's appears to be flipped

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Yep, that image is provided by the folks at SSMB!

 

That artwork doesn't look familiar, though. Are they taken from SegaSonic the Hedgehog, or are they completely new? :o Does anyone know?

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WOW That's awesome!! I couldn't find them anywhere! Great job! And yeah, that art is definitely from SegaSonic:

SegaSonic_title.png

SO it seems like each character had stock art from their first game. (Nack = Triple Trouble, Bean/Bark = Sonic Fighters, Mighty/Ray = SegaSonic Arcade).

 

I dunno. To go to the trouble of designating Bean and Bark as villains (Nack is an obvious villain) and than make missing posters for these two. Something in my gut tells me they have to be at least a minor part of the story ^_^

 

If not, at least this is a step in the right direction wink.gif

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Aw. They are stock arts after all... It could be really epic if they were new, though. xD

 

Well, Bark and Bean weren't considered as evil or villain in Sonic the Fighter, and when they are back; on WANTED posters, it is possible that they could be 'hidden villains' or something... Just imagine, fighting Bark, avoid close contact or you get punched and flew all the way to wall? Or stay clean of Bean's bombs... XD lol

 

That, OR because they are small funny villains in Sonic comics, and all of three of them, Fang, Bean, and Bark made a team together, so... That could be why they are considered as WANTED in Sonic Generations because of what they were in Sonic comics?

 

Edit: Crap, double posts. That isn't supposed to happen.

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Aw. They are stock arts after all... It could be really epic if they were new, though. xD

 

Well, Bark and Bean weren't considered as evil or villain in Sonic the Fighter, and when they are back; on WANTED posters, it is possible that they could be 'hidden villains' or something... Just imagine, fighting Bark, avoid close contact or you get punched and flew all the way to wall? Or stay clean of Bean's bombs... XD lol

 

That, OR because they are small funny villains in Sonic comics, and all of three of them, Fang, Bean, and Bark made a team together, so... That could be why they are considered as WANTED in Sonic Generations because of what they were in Sonic comics?

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Yeah, the comics have been the only source thus far to define the motives of Bean and Bark (since Sonic Fighters had them in the exact same role as Tails, Espio, and everyone else). I think its cool that Sega adapted a little something from the comics, instead of depicting them as heroes and forcing the comics to change the story they've been telling for the characters (as has happened many times in the past).

 

Plus, as I said earlier, I think the two work much better as villains. While I love Sonic's supporting cast from all continuities, there's not much these two could offer him as YET ANOTHER set of friends for Sonic. I think they have potential as villains though, and a team up between them and Nack (as was recently depicted in the comics) would be very cool ^_^

 

And from a logical standpoint, I completely agree with you SuperChaos. There's just not enough evidence to support that these guys will pop up in any other form in Generations. For me though, I guess it's just a mixture of hope and a feeling in my gut ;)

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I definitely think it'd be (way past) cool if these guys had a role. I definitely want no TV or comic characters because you guys know how I am about those things.

 

Did anybody else see the potential level list for the console version over at TSSZ? If that's the final set of levels I'll honestly be a bit disappointed. Too many city levels, and way too few levels overall I think. (DLC aside)

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Hey, you are right, they are better off as villains. =] I agree, there's too many friendly animal-type characters, and we got some of rivals like Shadow, Jet, etc. And we don't have much of animal villains, like Fang, what else? Bean and Bark. So it made sense that way. =]

 

Does anyone know the comic where it showed Mighty and Ray going on adventure together? Even since, I haven't seen anything recent about them in comics. I hope that doesn't mean they will stop appearing in comics, and go "missing" like they did on Sonic games. D:

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There's no reason to assume that SEGA took the Bean and Bark as villains thing from Archie, given that they had no defined character before plus they're not partnered with Fang.

 

Mighty and Ray went on the adventure in #212. It's only been a year or so..

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There's no reason to assume that SEGA took the Bean and Bark as villains thing from Archie, given that they had no defined character before plus they're not partnered with Fang.

 

I would say that the fact that they had no defined characteristics before is EXACTLY why the idea seems to have been borrowed from Archie, Polar.

 

I'm not suggesting SEGA stole anything (particularly since these characters are THEIRS and not Archie's, so there's nothing to steal), but SEGA is obviously aware of what goes on in the comics. And since Bean and Bark have been villains in the comics for the better part of 5 years now (and have never been given a clear designation in the games), it doesn't seem a stretch to think that SEGA decided to follow the concept established by their comic.

 

Which isn't to say SEGA wasn't in some way a part of Ian's decision to make them villains in the comic, 5 years ago. I'm sure ideas like that are discussed with SEGA to some extent before they see print. But all the apparent evidence points to Bean & Bark's villainous nature being ESTABLISHED by Archie and NOT Sega. Unless you know something I don't, there's actually ZERO evidence to support the notion that Sega came up with the idea on their own.

 

And I never said they were partnered with Nack/Fang in the games (though they are in the comics). I just said it would be COOL if they were partnered up in the game.

 

I'm not claiming to KNOW anything. But there's plenty of evidence for the assumption I presented. To deny that is pretty silly o_0

 

Does anyone know the comic where it showed Mighty and Ray going on adventure together? Even since, I haven't seen anything recent about them in comics. I hope that doesn't mean they will stop appearing in comics, and go "missing" like they did on Sonic games. D:

 

Comet, that's an interesting idea you had about Mighty and Ray. I hadn't made that connection between the duo seemingly being "MISSING" in both Archie and Sega continuity. I'm sure they'll be back eventually (in the comics at least). Since they took off together in #212, I've always thought that they would get their own "Sonic Universe" arc to wrap up their story (and my hope was that the first issue of that arc would be packaged in a Jazwares Mighty/Ray comic 2-pack!).

 

I still think an SU arc for them could be in the works after things die down from all the 20th Anniversary stuff. The Jazwares comic 2-pack idea however, might be a little more farfetched :P

 

Did anybody else see the potential level list for the console version over at TSSZ? If that's the final set of levels I'll honestly be a bit disappointed. Too many city levels, and way too few levels overall I think. (DLC aside)

 

Oh and SuperChaos, I most certainly agree. That list of levels is kind of disheartening. There seems to be little variety in the level-type. As you said, too many cities and they're not even hugely different kinds of cities, like Spagonia vs. Metropolis.

 

And I love SkyChase as much as the next guy, but the idea that it should represent ALL of Sonic 3 and Knuckles is kinda lame.

 

I would prefer a larger variety of levels with less acts per level, just to be able to experience more variety.

 

And I'm also playing Sonic Heroes right now (finished my SA1 & SA2 playthroughs). I HATE those casino/bingo levels. I really hope they don't end up in the game. But if they don't, Seaside isn't all that different from Green Hill (and every other early level of most Sonic games) so that too would be disappointing :(

 

(Sorry for all the re-edits. I kept forgetting how much I had to say ^_^)

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Hmm...

 

"Mighty and Ray went on the adventure in #212. It's only been a year or so.."

A year, really? Damn you, time!

 

Well, I really hope that Mighty and Ray returns in comics at some point, and as new Sonic Universe series, like you said. Oh man, that'd be amazing to have, 4 comics featuring a lot of Mighty and Ray... Too good to be true! Maybe it will come after Scourge's Universe series? I like the idea of Mighty+Ray comic pack, too, that does sound nice!

 

"There's no reason to assume that SEGA took the Bean and Bark as villains thing from Archie, given that they had no defined character before plus they're not partnered with Fang."

While Bean and Bark doesn't show any bit of being villain, nor teamed up with Fang in video games, there may be few things that we really don't know, or because they did team up together in comics, it is a very good theory of why they are considered as villains.

 

But remember, Bean and Bark are on the "WANTED" poster together, while Fang is alone in his own "WANTED" poster, so maybe they didn't really team up in video games after all... But still, they are all "WANTED" so they are definitely villains, perhaps? Bark is tough-looking guy with powerful arms, while Bean is like young crazy troublemaker with bombs, it's no surprise that they could be bad and cause trouble. Then again, they could be villains doing dirty work somewhere and you face them, while Mighty and Ray are hidden somewhere in Sonic Generations for you to find at some point? Anything is possible. If not, at least they made cameo appearance after so many years of not appearing as anything.

 

I mean, look at posters again. Bean and Bark are together, since they were in Sonic the Fighter same time, but Fang first started out as alone and he still is. Video game history wise.

holyshit.png

 

It'd be so epic if we see double Sonic run up to area with a lot of space, and then out of sky, we see small Eggman's floating vehicle, and suddenly camera zooms in to Fang and Fang folds his arms, as Fang say "It have been a while, Sonic the hedgehog." and then classic Sonic dropped his jaws to floor and picked his jaws up as Modern Sonic say "Huh. You look familiar! Long lost buddy, maybe?" and then Fang shook his head and say "None. Guess again, blue rat." and then Sonic say "Hmm... A weasel with guns and western hat like that... Definitely a bad guy, isn't that right?" and then Fang say "Sigh. Of course, I'm bad, and I haven't forgotten what you have done in the past, and today, you will regret messing around with me!" as he pointed at Sonic then a long silence moment and then Fang sighed and said "Say... you really don't remember me, do you?" and then Modern Sonic say "... I don't think so, sorry." as he shrugs and then classic Sonic punched his hand with a fist and then Modern Sonic say "Yeah, that's right. Bring it on!" and screen fades to black.

 

It could happen.

 

I swear, it's amazing of how underrated amazing characters like Ray, Mighty, Fang, Bean, and Bark make their cameo appearance in a modern game like Sonic Generation gave us something huge to discuss around! XD

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Haha, yeah if we see Bean & Bark as a duo OR teamed with Nack, I would be super happy ^_^ They could easily go either way with that and I'd be interested to see what route they choose. If they did make a comeback in Generations, it might be nice to give Nack a solo moment and Bean/Bark their own separate moment. But seeing as all three featured in Sonic Fighters, they do have a minor connection even in the game continuity, so it leaves the door open for SEGA to take it in many directions.

 

But hey, I'll take whatever they'll give us. Even if it is just these cameo posters, which it certainly may be (though I hope it's more ^_^)

 

And maybe we will see a Mighty / Ray SU arc after the upcoming Scourge arc. I'll keep my fingers crossed ;)

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Damn I hope that list of confirmed stages in Generations is not true.

 

Do we really need to have Sonic Unleashed levels in the game? It will be like playing the same thing all over again . The only thing new would be classic Sonic's rendition of those stages. I know modern Sonic will play a little different than Unleashed, but it is not that much of change to warrant the levels over again. Plus they could at least go with a more unique stage in Unleashed like Chun Nan/Dragon Road or Adabat/ Jungle Joyride.

 

Now the stages in Sonic 2006 were so forgettable I really hope they don't put any of those in. I guess Crisis City was the best from that turd, but I still don't think 2006 stages should be in this game.

 

Regardless I will probably end up loving the game. I really liked Colors and I would have liked Unleashed a lot more if the Werehog and hub worlds were omitted.

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Yeah, I knew those pictures of Mighty and Ray looked familiar!

 

And yeah, I loved Spagonia in Sonic Unleashed, but I would have rather seen something else, mainly to have more variety. It seems like that "confirmed list" has too many cities. Speed Highway, City Escape, Crisis City, and Spagonia. For the Sonic Adventure stage, I think I would rather see Ice Cap or something.

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Well, for me, I want such stages from Sonic games like...

 

City Escape (I'm happy to see it being confirmed XD!)

White Forest or Green Forest from SA2B

Sky Rail from SA2B

Racial Highway from SA2B

Pyramid Cave from SA2B

Final Chase or Final Rush from SA2B

Ice Cap from S3&K and SADX

Hyrdo City from S3&K

Lava Reef from S3&K

Sand place from S3&K

Carnival Night from S3&K (Pretty place, it isn't like any casino level, don't worry.)

Emerald Coast from SADX (Again, I'm glad that one is confirmed)

Windy Valley from SADX

Mushroom Hill from S3&K (I want that one so bad...)

Sky Sanctuary from S3&K

Marble Garden from S3&K (I want that one so bad!)

Mystic Cave from S2

Toy Kingdom from Sonic Advance 3

Sky Canyon from Sonic Advance 2

Music Plant from Sonic Advance 2

Techno Base from Sonic Advance 2

Ice Mountain from Sonic Advance

 

Also, I don't like any Casino themed levels, for some reason, they are kind of annoying, and most of time, in Sonic games, you are required to make it through tricky parts, or many death pits...

And to make Sonic Generations even more amazing... THE RETURN OF CHAO WORLD! But that will never happen, since Modern Sonic and Classic Sonic are only two characters you can play as. =/ Basically, raising Chao with just Sonic will get very boring and feel kind of empty... More characters is necessary that go with Chao World, you know?

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