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RedKat

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ok The G.I.Joe A.W.E. Striker im so getting.but did you guys see Crankcase head..

he can pass for top side. i smell custom. also why didnt thay release Grand Slam with the jump pack? i think its cool and all, with the shark, but wont it been better with the Jet Mobile Propulsion Unit. like back in 83..

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Yep, you can tell they are not following the rules lol. I was thinking about what someone else said about putting Toredo in the drivers seat of the night specter and giving Dukes jetpack to grandslam to finish him out. The problem is I think from the background art that these really were intended more for air, they are over the land doing battle not in the sea.

Personally I would like to see a new SHARC with deep six that is totally redone from the ground up, like they did before instead of relying on the old molds and just touching them up here and there.

I did look at Yojoe.com to see what v1 Crankcases figure looked like and to tell the truth I haven't seen many figures of the new design that I don't like. Crankcase may have been a throw together of parts, but they look right. His figure looks good.

The one I don't like is the custom done of Zarana shown at SDCC, for her she needs to have her own unique look, a throw together of parts for her won't work for me. Mainly in the face, I don't like that they just repainted scarlets head.

Also, something about the exclusives I noticed was the figure with the Hiss, his filecard just lists him as Cobra driver. Not specific to any vehicle, which is a first in my books for the figures.

BTW anyone in SoCal looking for these, I found my set at the Target on convoy in the back room. Not sure how manys left (if any) though. I got the 3 pack set lastnight after work. The side of the box listed 924 of 5384, and there was a small T 4/13 on the side hardly even noticeable.

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i would have liked to get a deep six witht he sharc

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Yep, you can tell they are not following the rules lol. I was thinking about what someone else said about putting Toredo in the drivers seat of the night specter and giving Dukes jetpack to grandslam to finish him out. The problem is I think from the background art that these really were intended more for air, they are over the land doing battle not in the sea.

Personally I would like to see a new SHARC with deep six that is totally redone from the ground up, like they did before instead of relying on the old molds and just touching them up here and there.

I did look at Yojoe.com to see what v1 Crankcases figure looked like and to tell the truth I haven't seen many figures of the new design that I don't like. Crankcase may have been a throw together of parts, but they look right. His figure looks good.

The one I don't like is the custom done of Zarana shown at SDCC, for her she needs to have her own unique look, a throw together of parts for her won't work for me. Mainly in the face, I don't like that they just repainted scarlets head.

Also, something about the exclusives I noticed was the figure with the Hiss, his filecard just lists him as Cobra driver. Not specific to any vehicle, which is a first in my books for the figures.

BTW anyone in SoCal looking for these, I found my set at the Target on convoy in the back room. Not sure how manys left (if any) though. I got the 3 pack set lastnight after work. The side of the box listed 924 of 5384, and there was a small T 4/13 on the side hardly even noticeable.

 

i dont think well be seeing Zarana, not yet any ways. dint thay say that thay cant uesd deep six? i may be wrong. but there was some thing about some of the joes?

you are right. there messing with who gos to what.

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For as big as hasbro is, if its a name they have found plenty of ways around things. Notice that instead of Flash, we have SGT Flash, and LT Torpedo etc? I noticed some of the transformers the put decepticon or autobot in front of the name. If its something else I'd like to know what. They are toys based on ficticious characters, so we don't have to worry about loyalties to actors or people etc. I think hasbro is just going down the line from popular to least, and if they can make a character with old parts, minor adjustments, they are in. When I talked to some of the developers at SDCC last year it seemed like they wanted to rewrite it their way with all the cool bits and leave out the crap. But what I saw as a kid is what I want to see now, nothing left out. If they can make improvements where needed, fine. But don't fix what isn't broken.

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The interesting thing about Grand Slam is that he's technically the "driver" of the H.A.L. His specialty is Laser Artillery Trooper, then they changed it to Laser Jet Pack Trooper.

 

It's really a simple solve. How many people really intend to use that Jet Pack Duke figure?

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you are right. there messing with who gos to what.

 

Not really... where is it stated that only Deep Six could pilot a sub?

 

And just for technicality's sake, Grand Slam is coming with the Night Spectre, not the SHARC... since it's a different vehicle with a different name, Deep Six has no connection to it, whatsoever.

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Well, here's what I have planned with the Night Sharc (er......Spectre) and Grand Slam: Grand Slam will get the JUMP Pack from Duke and Ace will drive the Sharc. I might opt to put Wild Bill in, but right now I'm leaning towards Ace instead. Unless we get some planes or helicopters.

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Personally I would like to see a new SHARC with deep six that is totally redone from the ground up, like they did before instead of relying on the old molds and just touching them up here and there.

 

Although I LOVE that they're using the old molds and touching them up (because I can display them with RAH figures, which is what I intend to do. I like the 25th figures but they're kind of on their own in my display), I agree with you on this point. The cartoon often showed an enlarged version of the SHARC that characters would sit in, even side by side. I'd love to have that as a "Command SHARC" - it would compliment the original nicely.

 

Ditto on the HISS, while we're at it. Make it the same shape, but with a bigger cockpit that lowers like the HISS II and include a detailed interior. That'd be my Command HISS.

 

I'm not complaining about the Grand Slam. I'll just use Duke's jetpack I guess. I would have loved a Deep Six too but they need to take their time and do that right. I would go with the comic version, and have his deep sea diving suit as an accessory that he can wear, kind of like the old SNAKE Armor.

 

As far as Crankcase goes, I wish he didn't have a beard. It's so unmilitary. I mean, it's fine with guys like Rock and Roll and Breaker but don't give beards to those who didn't have them originally. That Grunt is a big let down for me too.

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ok The G.I.Joe A.W.E. Striker im so getting.but did you guys see Crankcase head..

he can pass for top side. i smell custom. also why didnt thay release Grand Slam with the jump pack? i think its cool and all, with the shark, but wont it been better with the Jet Mobile Propulsion Unit. like back in 83..

 

Yet for me when I think of Grand Slam I thnk of the H.A.L. and him having red pads instead of silver.

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Personally I would like to see a new SHARC with deep six that is totally redone from the ground up, like they did before instead of relying on the old molds and just touching them up here and there.

 

Although I LOVE that they're using the old molds and touching them up (because I can display them with RAH figures, which is what I intend to do. I like the 25th figures but they're kind of on their own in my display), I agree with you on this point. The cartoon often showed an enlarged version of the SHARC that characters would sit in, even side by side. I'd love to have that as a "Command SHARC" - it would compliment the original nicely.

 

Ditto on the HISS, while we're at it. Make it the same shape, but with a bigger cockpit that lowers like the HISS II and include a detailed interior. That'd be my Command HISS.

 

I'm not complaining about the Grand Slam. I'll just use Duke's jetpack I guess. I would have loved a Deep Six too but they need to take their time and do that right. I would go with the comic version, and have his deep sea diving suit as an accessory that he can wear, kind of like the old SNAKE Armor.

 

As far as Crankcase goes, I wish he didn't have a beard. It's so unmilitary. I mean, it's fine with guys like Rock and Roll and Breaker but don't give beards to those who didn't have them originally. That Grunt is a big let down for me too.

I totally agree with ALL of that. Command ships would definetly be something I would buy. I think with the concept hiss that 2 troops/drivers were sitting side by side too and it had a lowering cockpit, which would be cool.

Deepsix, exactly, you would have thought that the big dive suit could have been removable, and he would have a cool uniform underneath. Then he can join the fight. Who can fight in that big gear? Snake armor is a must too!!

With grunt, wasn't that supposed to be the joes generic infantry? I know on his filecard it gave an individual name, which counters the thought of it being generic infantry. He was kind of an enigma. Gi joe should have generic infantry to fight with the joes. Especially considering how many troop sub sets there are in cobra. Speaking of which I can't wait for pics of the firefly vs greenshirts 5 pack.

Still with the five packs, it should be like the Cobra Night forces, that are 4 troops and a unit commander. I would have bought more ninja packs and other packs if it didnt have that 1 oddball not needed in the group.

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With grunt, wasn't that supposed to be the joes generic infantry? I know on his filecard it gave an individual name, which counters the thought of it being generic infantry. He was kind of an enigma. Gi joe should have generic infantry to fight with the joes.

 

He might have been designed as such originally, but he's officially the Joe's "infantry specialist" I guess. I don't mind the idea of Greenshirts (I suppose guys like Grunt and Footloose would logically be in charge of them), but I never thought they were done well. They weren't generic looking enough.

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With grunt, wasn't that supposed to be the joes generic infantry? I know on his filecard it gave an individual name, which counters the thought of it being generic infantry. He was kind of an enigma. Gi joe should have generic infantry to fight with the joes.

 

He might have been designed as such originally, but he's officially the Joe's "infantry specialist" I guess. I don't mind the idea of Greenshirts (I suppose guys like Grunt and Footloose would logically be in charge of them), but I never thought they were done well. They weren't generic looking enough.

 

 

All the originals were the "best at what they did". Grunt was THE Infantry specialist, Zap was THE demolitions specialist, Clutch was THE fast vehicle operator, etc.

 

They were individuals culled from the "regular" ranks of the military (Army, Air Force, Marines, Navy) to form the core of the G.I. Joe Team. How you want to describe later team members with the same specialties is up to you I'd think.

 

Was Footloose suppose to REPLACE Grunt? Was the figure intended to be a "version 2"? Or was it that Cobra had grown so large they needed to field more specialists on the G.I. Joe team? I prefer the latter myself. After all, if you have ONE demolitions expert (Zap), your kinda under the gun, even if you consider Short-Fuze as a backup. Besides Zap wasn't technically a demoitions expert, he just happened to be the first to fill the roll until guys like Tripwire were inducted into the team.

 

As for the Greenshirt 6 pack, they were a double edged sword. The idea, I think, that played through the developer's minds was they were just barely generic enough to work, but just individual enough that people could work them in as "new recruits" or "individualize" them as they saw fit. Ironically, that was probably the biggest hinderence. Had those guys come out in, say 86, the fact they weren't as generic as they shoulda been was an asset. 2005 wasn't so good as G.I. Joe already HAD 200 members (give or take), so I don't see adding more "individuals" is all that justified.

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With grunt, wasn't that supposed to be the joes generic infantry? I know on his filecard it gave an individual name, which counters the thought of it being generic infantry. He was kind of an enigma. Gi joe should have generic infantry to fight with the joes.

 

He might have been designed as such originally, but he's officially the Joe's "infantry specialist" I guess. I don't mind the idea of Greenshirts (I suppose guys like Grunt and Footloose would logically be in charge of them), but I never thought they were done well. They weren't generic looking enough.

 

 

All the originals were the "best at what they did". Grunt was THE Infantry specialist, Zap was THE demolitions specialist, Clutch was THE fast vehicle operator, etc.

 

They were individuals culled from the "regular" ranks of the military (Army, Air Force, Marines, Navy) to form the core of the G.I. Joe Team. How you want to describe later team members with the same specialties is up to you I'd think.

 

Yeah, I just based that theory on that story Larry Hama tells about how he came up with the file cards and back stories of all that - apparently the figures were just called "Bazooka Soldier" or "Infantry Soldier" to begin with but he changed them into individuals. That may have been what Hasbro wanted from the beginning or they may have initially thought they'd be generic soldiers with different gear and stuff, sort of like how they had been doing GI Joe (in 12" form) up until that point, more or less.

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