The Darth Maul Game That Almost Was
Posted 10 April 2014 - 09:37 PM
I thought Savage Opress was an okay way to fill the void left by Darth Maul and satisfy whatever "need" there was for that type of character, although it'd be nice if they *gasp* came up with a cool original character that didn't piggyback the success of others, i.e. Pre Visla, Savage Opress, Darth Malgus...the list goes on and on.
Posted 11 April 2014 - 08:46 AM
Posted 11 April 2014 - 10:26 AM
The first game was awesome...the second game was terrible. Cant help but think that this would have just been more of the same. I mean, sometimes, more of the same is just what we want with video games, but TFU2 was just a poor showing. Poor story for the most part.
speaking of canned...or at least, poorly repackaged...
dumped to focus on Force Unleashed, Euphoria engine in tow. That's a shame to me. I get that SW has a larger fanbase, but at the time this Indy game was developed, it would have had a huge boost by coinciding with the release of the new movie. SW was pretty stagnant at that point: ROTS was 3 years gone by and Clone Wars toon hadnt debuted. Indy deserved better...the watered down Wii release sucked, save for the inclusion of Fate of Atlantis.